	//Functions for 2nd scrolling text box (Daily Facts)
		//If you want it to move faster you can set this lower, it's the timeout:
		var speed2 = 30

		//Sets variables to keep track of what's happening
		var loop2, timer2
		
		//Object constructor
		function makeObj2(obj,nest){
		    nest=(!nest) ? "":'document.'+nest+'.'
			this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;
		  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;
			this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight
			this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight
			this.up=goUp2;this.down=goDown2;
			this.moveIt=moveIt; this.x=0; this.y=0;
		    this.obj = obj + "Object"
		    eval(this.obj + "=this")
		    return this
		}
		
		//Makes the object go up
		function goDown2(move){
			if (this.y>-this.scrollHeight+oCont2.clipHeight){
				this.moveIt(0,this.y-move)
					if (loop2) setTimeout(this.obj+".down("+move+")",speed2)
			}
		}

		//Makes the object go down
		function goUp2(move){
			if (this.y<0){
				this.moveIt(0,this.y-move)
				if (loop2) setTimeout(this.obj+".up("+move+")",speed2)
			}
		}

		
		//Calls the scrolling functions. Also checks whether the page is loaded or not.
		function scroll2(speed2){
			if (scrolltextLoaded2){
				loop2 = true;
				if (speed2>0) oScroll2.down(speed2)
				else oScroll2.up(speed2)
			}
		}

		//Stops the scrolling (called on mouseout)
		function noScroll2(){
			loop2 = false;
			if (timer2) clearTimeout(timer2)
		}
		
		var scrolltextLoaded2 = false
		function scrolltextInit2(){
			oCont2 = new makeObj2('divScrollTextCont2')
			oScroll2 = new makeObj2('divText2','divScrollTextCont2')
			oScroll2.moveIt(0,0)
			oCont2.css.visibility = "visible"
			scrolltextLoaded2 = true
		}











//Functions for 3rd scrolling text box (Daily Facts)
		//If you want it to move faster you can set this lower, it's the timeout:
		var speed3 = 30

		//Sets variables to keep track of what's happening
		var loop3, timer3
		
		//Object constructor
		function makeObj3(obj,nest){
		    nest=(!nest) ? "":'document.'+nest+'.'
			this.el=bw.dom?document.getElementById(obj):bw.ie4?document.all[obj]:bw.ns4?eval(nest+'document.'+obj):0;
		  	this.css=bw.dom?document.getElementById(obj).style:bw.ie4?document.all[obj].style:bw.ns4?eval(nest+'document.'+obj):0;
			this.scrollHeight=bw.ns4?this.css.document.height:this.el.offsetHeight
			this.clipHeight=bw.ns4?this.css.clip.height:this.el.offsetHeight
			this.up=goUp3;this.down=goDown3;
			this.moveIt=moveIt; this.x=0; this.y=0;
		    this.obj = obj + "Object"
		    eval(this.obj + "=this")
		    return this
		}
		
		//Makes the object go up
		function goDown3(move){
			if (this.y>-this.scrollHeight+oCont3.clipHeight){
				this.moveIt(0,this.y-move)
					if (loop3) setTimeout(this.obj+".down("+move+")",speed3)
			}
		}

		//Makes the object go down
		function goUp3(move){
			if (this.y<0){
				this.moveIt(0,this.y-move)
				if (loop3) setTimeout(this.obj+".up("+move+")",speed3)
			}
		}

		
		//Calls the scrolling functions. Also checks whether the page is loaded or not.
		function scroll3(speed3){
			if (scrolltextLoaded3){
				loop3 = true;
				if (speed3>0) oScroll3.down(speed3)
				else oScroll3.up(speed3)
			}
		}

		//Stops the scrolling (called on mouseout)
		function noScroll3(){
			loop3 = false;
			if (timer3) clearTimeout(timer3)
		}
		
		var scrolltextLoaded3 = false
		function scrolltextInit3(){
			oCont3 = new makeObj3('divScrollTextCont3')
			oScroll3 = new makeObj3('divText3','divScrollTextCont3')
			oScroll3.moveIt(0,0)
			oCont3.css.visibility = "visible"
			scrolltextLoaded3 = true
		}
